Ability Charisma +1
Ability Charisma +2
Ability Charisma +3
Ability Charisma +4
Ability Charisma +5
Ability Charisma +6
Ability Constitution +1
Ability Constitution +12
Ability Constitution +2
Ability Constitution +3
Ability Constitution +4
Ability Constitution +5
Ability Constitution +8
Ability Dexterity +1
Ability Dexterity +12
Ability Dexterity +2
Ability Dexterity +3
Ability Dexterity +4
Ability Dexterity +5
Ability Dexterity +6
Ability Dexterity +7
Ability Intelligence +1
Ability Intelligence +2
Ability Intelligence +3
Ability Intelligence +4
Ability Intelligence +5
Ability Intelligence +6
Ability Intelligence +8
Ability Strength +1
Ability Strength +10
Ability Strength +12
Ability Strength +2
Ability Strength +3
Ability Strength +4
Ability Strength +5
Ability Strength +6
Ability Strength +7
Ability Strength +8
Ability Strength +9
Ability Wisdom +1
Ability Wisdom +12
Ability Wisdom +2
Ability Wisdom +3
Ability Wisdom +4
Ability Wisdom +5
Ability Wisdom +6
Additional Damage Acid +1
Additional Damage Acid +10
Additional Damage Acid +12
Additional Damage Acid +15
Additional Damage Acid +2
Additional Damage Acid +20
Additional Damage Acid +3
Additional Damage Acid +4
Additional Damage Acid +5
Additional Damage Acid +6
Additional Damage Acid +8
Additional Damage Acid 1d4
Additional Damage Acid 1d6
Additional Damage Acid 1d8
Additional Damage Acid 2d12
Additional Damage Acid 2d6
Additional Damage Acid 2d8
Additional Damage Bludgeoning +10
Additional Damage Bludgeoning +12
Additional Damage Bludgeoning +15
Additional Damage Bludgeoning +2
Additional Damage Bludgeoning +20
Additional Damage Bludgeoning +3
Additional Damage Bludgeoning +4
Additional Damage Bludgeoning +5
Additional Damage Bludgeoning +6
Additional Damage Bludgeoning +8
Additional Damage Bludgeoning 1d10
Additional Damage Bludgeoning 1d12
Additional Damage Bludgeoning 1d4
Additional Damage Bludgeoning 1d6
Additional Damage Bludgeoning 1d8
Additional Damage Bludgeoning 2d10
Additional Damage Bludgeoning 2d12
Additional Damage Bludgeoning 2d6
Additional Damage Bludgeoning 2d8
Additional Damage Cold +1
Additional Damage Cold +10
Additional Damage Cold +15
Additional Damage Cold +2
Additional Damage Cold +20
Additional Damage Cold +3
Additional Damage Cold +4
Additional Damage Cold +5
Additional Damage Cold +6
Additional Damage Cold +8
Additional Damage Cold 1d10
Additional Damage Cold 1d4
Additional Damage Cold 1d6
Additional Damage Cold 1d8
Additional Damage Cold 2d10
Additional Damage Cold 2d6
Additional Damage Cold 2d8
Additional Damage Divine +15
Additional Damage Divine +2
Additional Damage Divine +20
Additional Damage Divine +4
Additional Damage Divine +5
Additional Damage Divine +8
Additional Damage Divine 1d10
Additional Damage Divine 1d4
Additional Damage Divine 1d6
Additional Damage Divine 1d8
Additional Damage Divine 2d12
Additional Damage Divine 2d8
Additional Damage Electrical +1
Additional Damage Electrical +10
Additional Damage Electrical +15
Additional Damage Electrical +2
Additional Damage Electrical +20
Additional Damage Electrical +5
Additional Damage Electrical +6
Additional Damage Electrical +8
Additional Damage Electrical 1d10
Additional Damage Electrical 1d4
Additional Damage Electrical 1d6
Additional Damage Electrical 2d12
Additional Damage Electrical 2d6
Additional Damage Electrical 2d8
Additional Damage Fire +10
Additional Damage Fire +12
Additional Damage Fire +15
Additional Damage Fire +2
Additional Damage Fire +20
Additional Damage Fire +3
Additional Damage Fire +5
Additional Damage Fire +8
Additional Damage Fire 1d10
Additional Damage Fire 1d4
Additional Damage Fire 1d6
Additional Damage Fire 1d8
Additional Damage Fire 2d6
Additional Damage Magical +1
Additional Damage Magical +10
Additional Damage Magical +12
Additional Damage Magical +15
Additional Damage Magical +17
Additional Damage Magical +2
Additional Damage Magical +20
Additional Damage Magical +3
Additional Damage Magical +4
Additional Damage Magical +5
Additional Damage Magical +6
Additional Damage Magical +8
Additional Damage Magical 1d10
Additional Damage Magical 1d4
Additional Damage Magical 1d6
Additional Damage Magical 1d8
Additional Damage Magical 2d10
Additional Damage Magical 2d12
Additional Damage Magical 2d6
Additional Damage Magical 2d8
Additional Damage Negative +1
Additional Damage Negative +10
Additional Damage Negative +12
Additional Damage Negative +15
Additional Damage Negative +20
Additional Damage Negative +4
Additional Damage Negative +5
Additional Damage Negative +8
Additional Damage Negative 1d10
Additional Damage Negative 1d12
Additional Damage Negative 1d4
Additional Damage Negative 1d6
Additional Damage Negative 1d8
Additional Damage Negative 2d10
Additional Damage Negative 2d12
Additional Damage Negative 2d6
Additional Damage Piercing +1
Additional Damage Piercing +10
Additional Damage Piercing +15
Additional Damage Piercing +2
Additional Damage Piercing +20
Additional Damage Piercing +3
Additional Damage Piercing +4
Additional Damage Piercing +5
Additional Damage Piercing +6
Additional Damage Piercing 1d10
Additional Damage Piercing 1d4
Additional Damage Piercing 1d6
Additional Damage Piercing 1d8
Additional Damage Piercing 2d12
Additional Damage Piercing 2d6
Additional Damage Positive +10
Additional Damage Positive +15
Additional Damage Positive +20
Additional Damage Positive +3
Additional Damage Positive +5
Additional Damage Positive +8
Additional Damage Positive 1d10
Additional Damage Positive 1d6
Additional Damage Positive 2d12
Additional Damage Slashing +10
Additional Damage Slashing +15
Additional Damage Slashing +2
Additional Damage Slashing +20
Additional Damage Slashing +3
Additional Damage Slashing +4
Additional Damage Slashing +5
Additional Damage Slashing 1d10
Additional Damage Slashing 1d4
Additional Damage Slashing 1d6
Additional Damage Slashing 1d8
Additional Damage Slashing 2d10
Additional Damage Slashing 2d12
Additional Damage Slashing 2d6
Additional Damage Sonic +1
Additional Damage Sonic +10
Additional Damage Sonic +15
Additional Damage Sonic +2
Additional Damage Sonic +20
Additional Damage Sonic +5
Additional Damage Sonic +8
Additional Damage Sonic 1d10
Additional Damage Sonic 1d4
Additional Damage Sonic 1d6
Additional Damage Sonic 1d8
Additional Damage Sonic 2d12
Additional Damage Sonic 2d6
Arcane Spell Failure +50
Arcane Spell Failure -25
Arcane Spell Failure -30
Arcane Spell Failure -50
Armor +1
Armor +10
Armor +12
Armor +15
Armor +2
Armor +3
Armor +4
Armor +5
Armor +6
Armor +7
Armor +8
Armor +9
ArmorAlignmentGroup Evil +2
ArmorAlignmentGroup Evil +3
ArmorAlignmentGroup Evil +5
ArmorAlignmentGroup Good +4
ArmorAlignmentGroup Neutral +4
ArmorDamageType Bludgeoning +2
ArmorDamageType Bludgeoning +5
ArmorDamageType Bludgeoning +6
ArmorDamageType Piercing +10
ArmorDamageType Piercing +2
ArmorDamageType Piercing +5
ArmorDamageType Piercing +8
ArmorDamageType Slashing +4
ArmorDamageType Slashing +5
ArmorRacialGroup Construct +8
ArmorRacialGroup Dragon +10
ArmorRacialGroup Dragon +5
ArmorRacialGroup Dragon +6
ArmorRacialGroup Human +4
ArmorRacialGroup Humanoid Orc +10
ArmorRacialGroup Outsider +2
ArmorRacialGroup Undead +10
ArmorRacialGroup Undead +3
ArmorRacialGroup Undead +5
ArmorRacialGroup Vermin +10
Attack Bonus +1
Attack Bonus +10
Attack Bonus +11
Attack Bonus +12
Attack Bonus +15
Attack Bonus +2
Attack Bonus +20
Attack Bonus +3
Attack Bonus +4
Attack Bonus +5
Attack Bonus +6
Attack Bonus +7
Attack Bonus +8
Attack Bonus +9
Attack Bonus Versus Animal +5
Attack Bonus Versus Dragon +3
Attack Bonus Versus Dragon +6
Attack Bonus Versus Half Orc +3
Attack Bonus Versus Human +4
Attack Bonus Versus Humanoid Goblinoid +3
Attack Bonus Versus Humanoid Goblinoid +4
Attack Bonus Versus Humanoid Orc +3
Attack Bonus Versus Humanoid Orc +4
AttackBonusAlignmentGroup Evil +10
AttackBonusAlignmentGroup Good +20
AttackBonusAlignmentGroup Good +4
Attack Penalty -5
Bonus Feat Alertness
Bonus Feat Ambidextrous
Bonus Feat ArmProf Hvy
Bonus Feat Cleave
Bonus Feat Dodge
Bonus Feat Extra Turning
Bonus Feat FEAT USE POISO N
Bonus Feat ImpCritUn Arm
Bonus Feat Knockdown
Bonus Feat Mobility
Bonus Feat Point Blank Shot
Bonus Feat Rapid Shot
Bonus Feat Shield
Bonus Feat Sneak Attack
Bonus Feat Sneak Attack2
Bonus Feat Sneak Attack3
Bonus Feat Sneak Attack5
Bonus Feat SpellFocus Abj
Bonus Feat SpellFocus Con
Bonus Feat SpellFocus Div
Bonus Feat SpellFocus Enc
Bonus Feat SpellFocus Evo
Bonus Feat SpellFocus Ill
Bonus Feat SpellFocus Nec
Bonus Feat Spell Penetration
Bonus Feat Two Weapon Fighting
Bonus Feat Weap Finesse
Bonus Feat WeaponProf Ex
Bonus Feat WeaponProf Martial
Bonus Feat Whirlwind
Bonus Spell Slot Bard Level 1
Bonus Spell Slot Bard Level 2
Bonus Spell Slot Bard Level 3
Bonus Spell Slot Bard Level 4
Bonus Spell Slot Bard Level 5
Bonus Spell Slot Bard Level 6
Bonus Spell Slot Cleric Level 1
Bonus Spell Slot Cleric Level 2
Bonus Spell Slot Cleric Level 3
Bonus Spell Slot Cleric Level 4
Bonus Spell Slot Cleric Level 5
Bonus Spell Slot Cleric Level 6
Bonus Spell Slot Cleric Level 7
Bonus Spell Slot Cleric Level 8
Bonus Spell Slot Cleric Level 9
Bonus Spell Slot Druid Level 1
Bonus Spell Slot Druid Level 2
Bonus Spell Slot Druid Level 3
Bonus Spell Slot Druid Level 4
Bonus Spell Slot Druid Level 5
Bonus Spell Slot Druid Level 6
Bonus Spell Slot Druid Level 7
Bonus Spell Slot Druid Level 8
Bonus Spell Slot Druid Level 9
Bonus Spell Slot Paladin Level 1
Bonus Spell Slot Paladin Level 2
Bonus Spell Slot Paladin Level 3
Bonus Spell Slot Paladin Level 4
Bonus Spell Slot Ranger Level 1
Bonus Spell Slot Ranger Level 2
Bonus Spell Slot Ranger Level 3
Bonus Spell Slot Ranger Level 4
Bonus Spell Slot Ranger Level 5
Bonus Spell Slot Sorcerer Level 1
Bonus Spell Slot Sorcerer Level 2
Bonus Spell Slot Sorcerer Level 3
Bonus Spell Slot Sorcerer Level 4
Bonus Spell Slot Sorcerer Level 5
Bonus Spell Slot Sorcerer Level 6
Bonus Spell Slot Sorcerer Level 7
Bonus Spell Slot Sorcerer Level 8
Bonus Spell Slot Sorcerer Level 9
Bonus Spell Slot Wizard Level 1
Bonus Spell Slot Wizard Level 2
Bonus Spell Slot Wizard Level 3
Bonus Spell Slot Wizard Level 4
Bonus Spell Slot Wizard Level 5
Bonus Spell Slot Wizard Level 6
Bonus Spell Slot Wizard Level 7
Bonus Spell Slot Wizard Level 8
Bonus Spell Slot Wizard Level 9
Cast Spell Acid Fog Single Use
Cast Spell ACTIVATE ITEM 1 Charge- Use
Cast Spell ACTIVATE ITEM 1 Use- Day
Cast Spell ACTIVATE ITEM 2 Uses- Day
Cast Spell ACTIVATE ITEM 3 Uses- Day
Cast Spell ACTIVATE ITEM SELF 1 Charge- Use
Cast Spell ACTIVATE ITEM SELF 1 Use- Day
Cast Spell ACTIVATE ITEM SELF 2 Uses- Day
Cast Spell ACTIVATE ITEM SELF 3 Uses- Day
Cast Spell ACTIVATE ITEM SELF Single Use
Cast Spell ACTIVATE ITEM SELF Unlimited Use
Cast Spell ACTIVATE ITEM SEQUENCER 2 1 Use- Day
Cast Spell ACTIVATE ITEM SEQUENCER 3 1 Use- Day
Cast Spell ACTIVATE ITEM SEQUENCER 3 2 Uses- Day
Cast Spell ACTIVATE ITEM Single Use
Cast Spell ACTIVATE ITEM T Single Use
Cast Spell ACTIVATE ITEM Unlimited Use
Cast Spell Aid Single Use
Cast Spell Animate Dead 2 Uses- Day
Cast Spell Animate Dead 3 Uses- Day
Cast Spell Animate Dead 5 Uses- Day
Cast Spell BalagarnsIronHorn 2 Uses- Day
Cast Spell Banishment 1 Charge- Use
Cast Spell Bigbys Crushing Hand 1 Charge- Use
Cast Spell Bless 1 Use- Day
Cast Spell Bless 2 Uses- Day
Cast Spell Bulls Strength 1 Charge- Use
Cast Spell Bulls Strength 5 Charges- Use
Cast Spell Burning Hands 1 Charge- Use
Cast Spell Call Lightning 2 Uses- Day
Cast Spell Cats Grace 1 Use- Day
Cast Spell Chain Lightning 1 Charge- Use
Cast Spell Chain Lightning 2 Charges- Use
Cast Spell Chain Lightning 2 Uses- Day
Cast Spell Chain Lightning 3 Uses- Day
Cast Spell Charm Person or Animal 5 Uses- Day
Cast Spell Circle of Doom 1 Use- Day
Cast Spell Clarity 1 Charge- Use
Cast Spell CLEAR SEQUENCER 1 Use- Day
Cast Spell Cloudkill 3 Uses- Day
Cast Spell Cone of Cold 1 Charge- Use
Cast Spell Cone of Cold 1 Use- Day
Cast Spell Cone of Cold 2 Charges- Use
Cast Spell Cone of Cold 3 Uses- Day
Cast Spell Confusion 2 Uses- Day
Cast Spell Control Undead 1 Charge- Use
Cast Spell Create Greater Undead 1 Use- Day
Cast Spell Create Undead 5 Uses- Day
Cast Spell Creeping Doom 1 Use- Day
Cast Spell Cure Critical Wounds 1 Charge- Use
Cast Spell Cure Critical Wounds 3 Uses- Day
Cast Spell Cure Critical Wounds 4 Uses- Day
Cast Spell Cure Critical Wounds Other 1 Charge- Use
Cast Spell Cure Critical Wounds Single Use
Cast Spell Cure Light Wounds Single Use
Cast Spell Cure Moderate Wounds 3 Uses- Day
Cast Spell Cure Moderate Wounds Single Use
Cast Spell Cure Serious Wounds 2 Charges- Use
Cast Spell Cure Serious Wounds 2 Uses- Day
Cast Spell Cure Serious Wounds 3 Uses- Day
Cast Spell Cure Serious Wounds 4 Uses- Day
Cast Spell Cure Serious Wounds Single Use
Cast Spell Darkfire 1 Charge- Use
Cast Spell Darkness 1 Use- Day
Cast Spell Darkness 2 Charges- Use
Cast Spell Darkness 2 Uses- Day
Cast Spell Darkness Single Use
Cast Spell Darkvision 2 Uses- Day
Cast Spell Death Armor 1 Charge- Use
Cast Spell Death Armor 2 Uses- Day
Cast Spell Death Armor 5 Uses- Day
Cast Spell Death Ward 2 Uses- Day
Cast Spell Delayed Blast Fireball 1 Charge- Use
Cast Spell Delayed Blast Fireball 2 Charges- Use
Cast Spell Delayed Blast Fireball 2 Uses- Day
Cast Spell Displacement 1 Charge- Use
Cast Spell Displacement 1 Use- Day
Cast Spell Doom 1 Use- Day
Cast Spell Doom 5 Charges- Use
Cast Spell Dragon Breath Fear 1 Use- Day
Cast Spell Dragon Breath Fear 2 Uses- Day
Cast Spell Dragon Breath Fire 1 Charge- Use
Cast Spell Dragon Breath Fire 5 Uses- Day
Cast Spell Dragon Breath Gas 2 Uses- Day
Cast Spell DragonKnight 1 Charge- Use
Cast Spell Earthquake 1 Charge- Use
Cast Spell Endurance 1 Charge- Use
Cast Spell Endure Elements 5 Charges- Use
Cast Spell Entangle 1 Use- Day
Cast Spell Entangle 3 Uses- Day
Cast Spell EpicMageArmor 1 Charge- Use
Cast Spell EpicWard 1 Charge- Use
Cast Spell EpicWard 1 Use- Day
Cast Spell Ethereal Visage 1 Use- Day
Cast Spell Ethereal Visage 2 Uses- Day
Cast Spell Expeditious Retreat 1 Charge- Use
Cast Spell Expeditious Retreat 1 Use- Day
Cast Spell Expeditious Retreat 2 Uses- Day
Cast Spell Expeditious Retreat 3 Uses- Day
Cast Spell Expeditious Retreat 4 Uses- Day
Cast Spell Expeditious Retreat 5 Uses- Day
Cast Spell Expeditious Retreat Unlimited Use
Cast Spell Fear 1 Charge- Use
Cast Spell Fear 3 Uses- Day
Cast Spell Fire Storm 5 Charges- Use
Cast Spell Fireball 1 Charge- Use
Cast Spell Fireball 2 Charges- Use
Cast Spell Fireball 3 Charges- Use
Cast Spell Fireball 3 Uses- Day
Cast Spell Firebrand 1 Use- Day
Cast Spell Firebrand 3 Uses- Day
Cast Spell Firebrand 5 Uses- Day
Cast Spell Flame Arrow 2 Uses- Day
Cast Spell Flame Arrow 3 Uses- Day
Cast Spell Flame Weapon 1 Charge- Use
Cast Spell Flame Weapon 1 Use- Day
Cast Spell Flesh to stone 1 Charge- Use
Cast Spell Gedlees Electric Loop 2 Charges- Use
Cast Spell Ghostly Visage 2 Charges- Use
Cast Spell Ghostly Visage 2 Uses- Day
Cast Spell Grease 2 Uses- Day
Cast Spell Great Thunderclap 2 Uses- Day
Cast Spell Great Thunderclap 3 Uses- Day
Cast Spell Greater Stoneskin 1 Charge- Use
Cast Spell Greater Stoneskin 1 Use- Day
Cast Spell Grenade AcidBomb 1 Charge- Use
Cast Spell Grenade FireBomb 1 Charge- Use
Cast Spell Grenade FireBomb 2 Uses- Day
Cast Spell Grenade FireBomb Single Use
Cast Spell Gust of wind 1 Charge- Use
Cast Spell Gust of wind 1 Use- Day
Cast Spell Gust of wind 3 Uses- Day
Cast Spell Harm 1 Charge- Use
Cast Spell Haste 1 Charge- Use
Cast Spell Haste 1 Use- Day
Cast Spell Haste 2 Uses- Day
Cast Spell Haste 3 Uses- Day
Cast Spell Heal 1 Charge- Use
Cast Spell Heal 1 Use- Day
Cast Spell Heal Single Use
Cast Spell Healing Circle 1 Charge- Use
Cast Spell Hold Monster 1 Charge- Use
Cast Spell Horizikauls Boom 1 Use- Day
Cast Spell Horrid Wilting 5 Charges- Use
Cast Spell Ice Storm 1 Use- Day
Cast Spell Improved Invisibility 1 Charge- Use
Cast Spell Improved Invisibility 1 Use- Day
Cast Spell Improved Invisibility 5 Uses- Day
Cast Spell Invisibility 1 Charge- Use
Cast Spell Ioun Stone Blue 1 Charge- Use
Cast Spell Ioun Stone Deep Red 1 Charge- Use
Cast Spell Ioun Stone Dusty Rose 1 Charge- Use
Cast Spell Ioun Stone Pale Blue 1 Charge- Use
Cast Spell Ioun Stone Pink 1 Charge- Use
Cast Spell Ioun Stone Pink Green 1 Charge- Use
Cast Spell Ioun Stone Scarlet Blue 1 Charge- Use
Cast Spell Isaacs Greater Missile Storm 1 Charge- Use
Cast Spell Isaacs Greater Missile Storm 1 Use- Day
Cast Spell Isaacs Lesser Missile Storm 3 Uses- Day
Cast Spell Lightning Bolt 1 Charge- Use
Cast Spell Lightning Bolt 5 Uses- Day
Cast Spell Mage Armor 1 Charge- Use
Cast Spell Mage Armor 1 Use- Day
Cast Spell Mage Armor Single Use
Cast Spell Magic Missile 1 Charge- Use
Cast Spell Magic Missile 4 Uses- Day
Cast Spell Magic Missile 5 Uses- Day
Cast Spell Mass Blindness-Deafness Single Use
Cast Spell Mass Haste 1 Charge- Use
Cast Spell Mass Heal 1 Charge- Use
Cast Spell Mass Heal 1 Use- Day
Cast Spell Mestils Acid Sheath 1 Use- Day
Cast Spell Meteor Swarm 5 Charges- Use
Cast Spell Mind Blank 2 Uses- Day
Cast Spell Monstrous Regeneration 1 Use- Day
Cast Spell Mordenkainens Sword 1 Use- Day
Cast Spell MummyDust 2 Charges- Use
Cast Spell Negative Energy Burst 2 Uses- Day
Cast Spell Negative Energy Burst 3 Uses- Day
Cast Spell Negative Energy Ray 1 Charge- Use
Cast Spell Negative Energy Ray 1 Use- Day
Cast Spell Negative Energy Ray 2 Uses- Day
Cast Spell Negative Energy Ray 3 Charges- Use
Cast Spell Negative Energy Ray 5 Uses- Day
Cast Spell Poison Weapon Single Use
Cast Spell Prismatic Spray 1 Use- Day
Cast Spell Protection from Alignment 3 Charges- Use
Cast Spell Raise Dead 1 Use- Day
Cast Spell Raise Dead 2 Uses- Day
Cast Spell Ray of Frost Unlimited Use
Cast Spell Remove Curse 1 Charge- Use
Cast Spell Remove Disease 1 Charge- Use
Cast Spell Remove Fear 1 Charge- Use
Cast Spell Remove Paralysis 1 Charge- Use
Cast Spell Resist Elements 1 Use- Day
Cast Spell Resistance Single Use
Cast Spell Restoration Single Use
Cast Spell Resurrection 1 Charge- Use
Cast Spell Resurrection 1 Use- Day
Cast Spell Ruin 1 Charge- Use
Cast Spell Ruin 2 Uses- Day
Cast Spell Ruin 5 Charges- Use
Cast Spell Scare 3 Charges- Use
Cast Spell Scintillating Sphere 1 Use- Day
Cast Spell Searing Light 5 Uses- Day
Cast Spell Searing Light Unlimited Use
Cast Spell See Invisibility 2 Uses- Day
Cast Spell Shadow Shield 1 Charge- Use
Cast Spell Shadow Shield 1 Use- Day
Cast Spell Shadow Shield 2 Uses- Day
Cast Spell Shapechange 1 Charge- Use
Cast Spell Shield 1 Use- Day
Cast Spell Silence 1 Charge- Use
Cast Spell Sound Burst 4 Uses- Day
Cast Spell Special Alcohol Spirits Single Use
Cast Spell Spell Mantle 1 Use- Day
Cast Spell Spike Growth 1 Charge- Use
Cast Spell Stone Bones 1 Charge- Use
Cast Spell Stone to flesh 2 Charges- Use
Cast Spell Stonehold 1 Use- Day
Cast Spell Stoneskin 1 Charge- Use
Cast Spell Storm of Vengeance 1 Use- Day
Cast Spell Storm of Vengeance 5 Charges- Use
Cast Spell Summon Creature IV 1 Charge- Use
Cast Spell Summon Creature VI 1 Use- Day
Cast Spell Summon Creature VII 1 Use- Day
Cast Spell Summon Creature VIII 1 Use- Day
Cast Spell Summon Elemental Air 2 Charges- Use
Cast Spell Summon Elemental Air 2 Uses- Day
Cast Spell Summon Elemental Air Single Use
Cast Spell Summon Elemental Earth 2 Charges- Use
Cast Spell Summon Elemental Fire 2 Charges- Use
Cast Spell Summon Elemental Fire 5 Charges- Use
Cast Spell Summon Elemental Water 2 Charges- Use
Cast Spell Summon Elemental Water 5 Charges- Use
Cast Spell Sunburst 2 Uses- Day
Cast Spell Tensers Transformation 1 Use- Day
Cast Spell True Sight 1 Charge- Use
Cast Spell True Strike 2 Uses- Day
Cast Spell Undeath to Death 2 Uses- Day
Cast Spell Undeaths Eternal Foe 1 Use- Day
Cast Spell Vampiric Touch 2 Uses- Day
Cast Spell Wail of the Banshee 1 Use- Day
Cast Spell Wounding Whispers 1 Charge- Use
Cast Spell Wounding Whispers 1 Use- Day
Cast Spell Wounding Whispers 4 Uses- Day
Damage Immunity Acid 100%
Damage Immunity Acid 5%
Damage Immunity Acid 75%
Damage Immunity Bludgeoning 10%
Damage Immunity Bludgeoning 100%
Damage Immunity Bludgeoning 25%
Damage Immunity Bludgeoning 5%
Damage Immunity Bludgeoning 50%
Damage Immunity Cold 100%
Damage Immunity Cold 5%
Damage Immunity Cold 50%
Damage Immunity Cold 75%
Damage Immunity Divine 100%
Damage Immunity Divine 25%
Damage Immunity Divine 5%
Damage Immunity Divine 50%
Damage Immunity Divine 75%
Damage Immunity Electrical 100%
Damage Immunity Electrical 5%
Damage Immunity Electrical 50%
Damage Immunity Electrical 75%
Damage Immunity Fire 10%
Damage Immunity Fire 100%
Damage Immunity Fire 25%
Damage Immunity Fire 5%
Damage Immunity Fire 75%
Damage Immunity Magical 10%
Damage Immunity Magical 100%
Damage Immunity Magical 25%
Damage Immunity Magical 50%
Damage Immunity Negative 10%
Damage Immunity Negative 100%
Damage Immunity Negative 25%
Damage Immunity Negative 5%
Damage Immunity Negative 50%
Damage Immunity Negative 75%
Damage Immunity Piercing 100%
Damage Immunity Piercing 25%
Damage Immunity Piercing 5%
Damage Immunity Piercing 50%
Damage Immunity Positive 100%
Damage Immunity Positive 5%
Damage Immunity Slashing 100%
Damage Immunity Slashing 25%
Damage Immunity Slashing 5%
Damage Immunity Slashing 75%
Damage Immunity Sonic 100%
Damage Immunity Sonic 5%
Damage Immunity Sonic 50%
Damage Immunity Sonic 90%
Damage Reduction Bonus+15 Soak5
Damage Reduction Bonus+1 Soak10
Damage Reduction Bonus+1 Soak15
Damage Reduction Bonus+1 Soak20
Damage Reduction Bonus+1 Soak5
Damage Reduction Bonus+20 Soak100
Damage Reduction Bonus+20 Soak50
Damage Reduction Bonus+2 Soak10
Damage Reduction Bonus+2 Soak15
Damage Reduction Bonus+2 Soak20
Damage Reduction Bonus+2 Soak5
Damage Reduction Bonus+3 Soak10
Damage Reduction Bonus+3 Soak15
Damage Reduction Bonus+3 Soak20
Damage Reduction Bonus+3 Soak5
Damage Reduction Bonus+4 Soak10
Damage Reduction Bonus+4 Soak20
Damage Reduction Bonus+4 Soak25
Damage Reduction Bonus+5 Soak10
Damage Reduction Bonus+5 Soak15
Damage Reduction Bonus+5 Soak20
Damage Reduction Bonus+5 Soak5
Damage Reduction Bonus+7 Soak25
Damage Reduction Bonus+8 Soak10
Damage Resistance Acid +05
Damage Resistance Acid +10
Damage Resistance Acid +15
Damage Resistance Acid +20
Damage Resistance Acid +50
Damage Resistance Bludgeoning +05
Damage Resistance Bludgeoning +10
Damage Resistance Bludgeoning +15
Damage Resistance Bludgeoning +40
Damage Resistance Bludgeoning +50
Damage Resistance Cold +05
Damage Resistance Cold +10
Damage Resistance Cold +15
Damage Resistance Cold +20
Damage Resistance Cold +25
Damage Resistance Cold +30
Damage Resistance Cold +50
Damage Resistance Divine +05
Damage Resistance Divine +10
Damage Resistance Divine +15
Damage Resistance Divine +50
Damage Resistance Electrical +05
Damage Resistance Electrical +10
Damage Resistance Electrical +15
Damage Resistance Electrical +20
Damage Resistance Electrical +25
Damage Resistance Electrical +35
Damage Resistance Electrical +50
Damage Resistance Fire +05
Damage Resistance Fire +10
Damage Resistance Fire +15
Damage Resistance Fire +20
Damage Resistance Fire +25
Damage Resistance Fire +30
Damage Resistance Fire +50
Damage Resistance Magical +05
Damage Resistance Magical +10
Damage Resistance Magical +15
Damage Resistance Magical +20
Damage Resistance Magical +40
Damage Resistance Magical +50
Damage Resistance Negative +05
Damage Resistance Negative +10
Damage Resistance Negative +15
Damage Resistance Negative +20
Damage Resistance Negative +25
Damage Resistance Negative +50
Damage Resistance Piercing +05
Damage Resistance Piercing +10
Damage Resistance Piercing +15
Damage Resistance Piercing +25
Damage Resistance Piercing +50
Damage Resistance Positive +05
Damage Resistance Positive +10
Damage Resistance Positive +15
Damage Resistance Positive +50
Damage Resistance Slashing +05
Damage Resistance Slashing +10
Damage Resistance Slashing +15
Damage Resistance Slashing +20
Damage Resistance Slashing +50
Damage Resistance Sonic +05
Damage Resistance Sonic +10
Damage Resistance Sonic +20
Damage Resistance Sonic +50
Damage Vulnerability Bludgeoning 10%
Damage Vulnerability Electrical 25%
Damage Vulnerability Fire 10%
Damage Vulnerability Fire 100%
Damage Vulnerability Fire 50%
Damage Vulnerability Negative 25%
Damage Vulnerability Piercing 10%
Damage Vulnerability Positive 100%
Damage Vulnerability Positive 50%
Damage Vulnerability Slashing 10%
DamageAlignmentGroup Good 2d6
DamageMelee Slashing
Damage None
DamageRacialGroup Dragon 2d10
DamageRacialGroup Human 1d8
DamageRacialGroup Humanoid Goblinoid 1d8
DamageRacialGroup Humanoid Monstrous 1d8
DamageRacialGroup Humanoid Orc 1d4
DamageRacialGroup Humanoid Orc 1d8
DamageRacialGroup Magical Beast 1d6
DamageRacialGroup Vermin 2d12
DamageRanged Bludgeoning
DamageRanged Piercing
Darkvision
DecreaseAC AC Armor -2
DecreaseAC AC Armor -5
DecreaseAC AC Deflection -5
DecreaseAC AC Dodge -5
DecreaseAC AC Natural -5
DecreaseAC AC Shield -5
Decreased Ability Score Charisma -1
Decreased Ability Score Charisma -10
Decreased Ability Score Charisma -2
Decreased Ability Score Charisma -3
Decreased Ability Score Charisma -5
Decreased Ability Score Charisma -6
Decreased Ability Score Constitution -1
Decreased Ability Score Constitution -3
Decreased Ability Score Constitution -5
Decreased Ability Score Dexterity -1
Decreased Ability Score Dexterity -2
Decreased Ability Score Dexterity -3
Decreased Ability Score Intelligence -1
Decreased Ability Score Intelligence -10
Decreased Ability Score Intelligence -2
Decreased Ability Score Intelligence -3
Decreased Ability Score Intelligence -5
Decreased Ability Score Intelligence -6
Decreased Ability Score Strength -1
Decreased Ability Score Strength -3
Decreased Ability Score Strength -5
Decreased Ability Score Wisdom -1
Decreased Ability Score Wisdom -10
Decreased Ability Score Wisdom -5
DecreasedSkill Concentration -1
DecreasedSkill Discipline -2
DecreasedSkill Move Silently -6
EnhancedContainer Weight -100%
EnhancedContainer Weight -20%
EnhancedContainer Weight -60%
Enhancement Bonus +1
Enhancement Bonus +10
Enhancement Bonus +12
Enhancement Bonus +15
Enhancement Bonus +2
Enhancement Bonus +20
Enhancement Bonus +3
Enhancement Bonus +4
Enhancement Bonus +5
Enhancement Bonus +6
Enhancement Bonus +7
Enhancement Bonus +8
Freedom of Movement
Haste
Holy Avenger
Immunity Backstab
Immunity Critical Hits
Immunity Death Magic
Immunity Disease
Immunity Fear
Immunity Knockdown
Immunity LvL- Ab drain
Immunity Mind Spells
Immunity Paralysis
Immunity Poison
Improved Saving Throws Acid +2
Improved Saving Throws Cold +1
Improved Saving Throws Cold +2
Improved Saving Throws Cold +3
Improved Saving Throws Death +1
Improved Saving Throws Death +2
Improved Saving Throws Death +3
Improved Saving Throws Death +5
Improved Saving Throws Death +6
Improved Saving Throws Death +8
Improved Saving Throws Disease +2
Improved Saving Throws Disease +3
Improved Saving Throws Disease +4
Improved Saving Throws Disease +5
Improved Saving Throws Disease +8
Improved Saving Throws Divine +1
Improved Saving Throws Electrical +1
Improved Saving Throws Electrical +2
Improved Saving Throws Electrical +4
Improved Saving Throws Fear +1
Improved Saving Throws Fear +2
Improved Saving Throws Fear +3
Improved Saving Throws Fear +4
Improved Saving Throws Fear +5
Improved Saving Throws Fear +6
Improved Saving Throws Fear +8
Improved Saving Throws Fire +1
Improved Saving Throws Fire +3
Improved Saving Throws Fire +5
Improved Saving Throws Mind- Affecting +1
Improved Saving Throws Mind- Affecting +2
Improved Saving Throws Mind- Affecting +3
Improved Saving Throws Mind- Affecting +4
Improved Saving Throws Mind- Affecting +5
Improved Saving Throws Mind- Affecting +6
Improved Saving Throws Mind- Affecting +8
Improved Saving Throws Negative +1
Improved Saving Throws Negative +4
Improved Saving Throws Negative +5
Improved Saving Throws Negative +8
Improved Saving Throws Poison +1
Improved Saving Throws Poison +2
Improved Saving Throws Poison +4
Improved Saving Throws Poison +5
Improved Saving Throws Poison +8
Improved Saving Throws Positive +3
Improved Saving Throws Sonic +1
Improved Saving Throws Sonic +2
Improved Saving Throws Sonic +3
Improved Saving Throws Universal +1
Improved Saving Throws Universal +10
Improved Saving Throws Universal +2
Improved Saving Throws Universal +3
Improved Saving Throws Universal +4
Improved Saving Throws Universal +5
Improved Saving Throws Universal +7
Improved Evasion
ImprovedSavingThrowsSpecific Fortitude +1
ImprovedSavingThrowsSpecific Fortitude +2
ImprovedSavingThrowsSpecific Fortitude +3
ImprovedSavingThrowsSpecific Reflex +1
ImprovedSavingThrowsSpecific Reflex +2
ImprovedSavingThrowsSpecific Reflex +3
ImprovedSavingThrowsSpecific Will +1
ImprovedSavingThrowsSpecific Will +2
ImprovedSavingThrowsSpecific Will +4
Keen
Light Type Bright (20m)
Light Type Dim (5m)
Light Type Low (10m)
Light Type Normal (15m)
Massive Criticals +1
Massive Criticals +10
Massive Criticals +12
Massive Criticals +13
Massive Criticals +15
Massive Criticals +18
Massive Criticals +20
Massive Criticals +3
Massive Criticals +4
Massive Criticals +5
Massive Criticals +6
Massive Criticals +7
Massive Criticals +8
Massive Criticals 1d10
Massive Criticals 1d12
Massive Criticals 1d4
Massive Criticals 1d6
Massive Criticals 1d8
Massive Criticals 2d10
Massive Criticals 2d12
Massive Criticals 2d6
Massive Criticals 2d8
Massive Criticals 40d20
Mighty +1
Mighty +10
Mighty +12
Mighty +15
Mighty +2
Mighty +20
Mighty +3
Mighty +4
Mighty +5
Mighty +6
Mighty +8
OnHit Ability Drain +20
OnHit Ability Drain +26
OnHit Blindness +26
OnHit Cast Spell BalagarnsIronHorn Level 1
OnHit Cast Spell BalagarnsIronHorn Level 15
OnHit Cast Spell Bigbys Crushing Hand Level 1
OnHit Cast Spell Bigbys Crushing Hand Level 15
OnHit Cast Spell Call Lightning Level 40
OnHit Cast Spell Chain Lightning Level 40
OnHit Cast Spell Combust Level 15
OnHit Cast Spell Darkness Level 5
OnHit Cast Spell Delayed Blast Fireball Level 40
OnHit Cast Spell Fireball Level 10
OnHit Cast Spell Fireball Level 15
OnHit Cast Spell Flesh to stone Level 1
OnHit Cast Spell Flesh to stone Level 15
OnHit Cast Spell Flesh to stone Level 40
OnHit Cast Spell Grease Level 15
OnHit Cast Spell Great Thunderclap Level 1
OnHit Cast Spell Great Thunderclap Level 20
OnHit Cast Spell Great Thunderclap Level 40
OnHit Cast Spell Harm Level 40
OnHit Cast Spell Horizikauls Boom Level 15
OnHit Cast Spell Inferno Level 15
OnHit Cast Spell Isaacs Greater Missile Storm Level 40
OnHit Cast Spell Negative Energy Burst Level 40
OnHit Cast Spell ONHIT FireDamage Level 40
OnHit Cast Spell ONHIT PlanarRift Level 7
OnHit Cast Spell OnHitFreeze Level 30
OnHit Cast Spell OnHitKnockDown Level 1
OnHit Cast Spell OnHitParalyze Level 40
OnHit Cast Spell OnHitRuinArmorBebilith Level 40
OnHit Cast Spell Searing Light Level 40
OnHit Cast Spell Sound Burst Level 10
OnHit Cast Spell Storm of Vengeance Level 15
OnHit Cast Spell Web Level 15
OnHit Confusion +14
OnHit Confusion +18
OnHit Confusion +20
OnHit Confusion +22
OnHit Daze +14
OnHit Deafness +26
OnHit Disease +14
OnHit Disease +16
OnHit Disease +18
OnHit Disease +20
OnHit Dispel Magic +14
OnHit Dispel Magic +18
OnHit Dispel Magic +24
OnHit Doom +20
OnHit Doom +22
OnHit Fear +16
OnHit Fear +18
OnHit Greater Dispel +26
OnHit Item Poison +14
OnHit Item Poison +16
OnHit Item Poison +18
OnHit Item Poison +20
OnHit Knock +26
OnHit Level Drain +20
OnHit Level Drain +26
OnHit Slay Alignment +26
OnHit Slow +14
OnHit Slow +20
OnHit Slow +26
OnHit Stun +14
OnHit Stun +16
OnHit Stun +20
OnHit Stun +26
OnHit Vorpal +26
OnHit Wounding +14
OnHit Wounding +16
OnHit Wounding +24
OnHit Wounding +26
Plot Item
Reduced Saving Throws Cold -2
Reduced Saving Throws Fire -2
Reduced Saving Throws Poison -2
Reduced Saving Throws Positive -5
Reduced Saving Throws Universal -2
Reduced Saving Throws Universal -5
ReducedSpecificSavingThrow Fortitude -5
ReducedSpecificSavingThrow Reflex -5
Regeneration +1
Regeneration +10
Regeneration +12
Regeneration +15
Regeneration +2
Regeneration +20
Regeneration +3
Regeneration +4
Regeneration +5
Regeneration +6
Regeneration +7
Regeneration +8
Regeneration +9
Skill Animal Empathy +1
Skill Animal Empathy +10
Skill Animal Empathy +2
Skill Animal Empathy +3
Skill Animal Empathy +4
Skill Animal Empathy +50
Skill Animal Empathy +8
Skill Concentration +1
Skill Concentration +10
Skill Concentration +15
Skill Concentration +2
Skill Concentration +20
Skill Concentration +3
Skill Concentration +4
Skill Concentration +5
Skill Craft Armor +10
Skill Craft Armor +5
Skill Craft Trap +10
Skill Craft Trap +2
Skill Craft Trap +3
Skill Craft Trap +5
Skill Craft Weapon +10
Skill Craft Weapon +5
Skill Disable Trap +2
Skill Disable Trap +4
Skill Discipline +1
Skill Discipline +10
Skill Discipline +15
Skill Discipline +2
Skill Discipline +25
Skill Discipline +3
Skill Discipline +4
Skill Discipline +5
Skill Heal +10
Skill Heal +2
Skill Heal +5
Skill Heal +50
Skill Hide +10
Skill Hide +2
Skill Hide +3
Skill Hide +4
Skill Hide +5
Skill Intimidate +1
Skill Intimidate +5
Skill Listen +2
Skill Listen +4
Skill Move Silently +10
Skill Move Silently +2
Skill Move Silently +3
Skill Move Silently +4
Skill Move Silently +5
Skill Open Lock +20
Skill Open Lock +4
Skill Open Lock +5
Skill Parry +1
Skill Parry +3
Skill Perform +10
Skill Perform +4
Skill Perform +40
Skill Search +2
Skill Search +4
Skill Search +8
Skill Spellcraft +1
Skill Spellcraft +10
Skill Spellcraft +15
Skill Spellcraft +2
Skill Spellcraft +3
Skill Spellcraft +4
Skill Spellcraft +5
Skill Spot +1
Skill Spot +10
Skill Spot +2
Skill Spot +3
Skill Tumble +1
Skill Tumble +10
Skill Tumble +2
Skill Tumble +20
Skill Tumble +3
Skill Tumble +4
Skill Tumble +5
Skill Tumble +8
Special Properties
Spell Level Immunity level2
Spell Level Immunity level5
Spell Level Immunity level6
Spell Resistance +10
Spell Resistance +12
Spell Resistance +14
Spell Resistance +16
Spell Resistance +18
Spell Resistance +20
Spell Resistance +24
Spell Resistance +26
Spell Resistance +28
Spell Resistance +32
SpellImmunity Specific Acid Fog
SpellImmunity Specific Bigbys Clenched Fist
SpellImmunity Specific Bigbys Crushing Hand
SpellImmunity Specific Bigbys Forceful Hand
SpellImmunity Specific Bigbys Grasping Hand
SpellImmunity Specific Call Lightning
SpellImmunity Specific Charm Person
SpellImmunity Specific Confusion
SpellImmunity Specific Darkness
SpellImmunity Specific Entangle
SpellImmunity Specific Finger of Death
SpellImmunity Specific Flesh to stone
SpellImmunity Specific Harm
SpellImmunity Specific Heal
SpellImmunity Specific Hold Person
SpellImmunity Specific Implosion
SpellImmunity Specific Word of Faith
SpellSchool Immunity Illusion
SpellSchool Immunity Necromancy
True Sight
UnlimitedAmmo Arrow +2
UnlimitedAmmo Arrow +5
UnlimitedAmmo Bolts +5
UseLimitationGender GENDER MAL E
UseLimitationRacial Dwarf
UseLimitationRacial Gnome
UseLimitationRacial Halfling
UseLimitationRacial Humanoid Goblinoid
UseLimitationSpecificAlignment C E
UseLimitationSpecificAlignment C G
UseLimitationSpecificAlignment C N
UseLimitationSpecificAlignment L E
UseLimitationSpecificAlignment L G
UseLimitationSpecificAlignment L N
UseLimitationSpecificAlignment N E
UseLimitationSpecificAlignment N G
UseLimitationSpecificAlignment T N
Vampiric Regeneration +1
Vampiric Regeneration +10
Vampiric Regeneration +15
Vampiric Regeneration +2
Vampiric Regeneration +20
Vampiric Regeneration +3
Vampiric Regeneration +4
Vampiric Regeneration +5
Vampiric Regeneration +6
Vampiric Regeneration +8
VisualEffect Acid
VisualEffect Cold
VisualEffect Electrical
VisualEffect Evil
VisualEffect Fire
VisualEffect Holy
VisualEffect Sonic
Weight Increase
Weight Reduction 10%
Weight Reduction 20%
Weight Reduction 40%
Weight Reduction 80%